• Business,  Marketing,  travel

    Uber Bummed

    The good, hard working folks over at Uber just sent out an email to some of their best and earliest users to inform them that the 15% FoundersCard discount select customers have been enjoying is being phased out. For those unfamiliar with FoundersCard, it offers founder-types and entrepreneurs select deals on everything from travel to business services. Uber had set up a discount for 15% off the first 100 rides for FC members. The goal was to entice early adopters who would evangelize Uber’s service. From my anecdotal experience, it worked beautifully. My friends and I sang Uber’s praises far and wide (and drummed up quite a bit of business…

  • Business,  Marketing

    Tell Me Where You Spend Your Time, And I’ll Predict Your Next Purchase

    Om Malik wrote an interesting piece yesterday on where he sees the future of social commerce moving. In a nutshell, he says that the first phase of e-commerce was fairly utilitarian and started with staples (Diapers.com, Amazon.com, etc.). E-commerce then moved to recreational shopping (Gilt Groupe, Groupon, etc.), which made it more fun and social. The next phase, he maintains, will leverage people’s interest graphs. He specifically mentions Hunch’s prediction engine, Apple’s “Ping” platform for social music sharing and discovery, and Facebook’s social graph as potential predictors of interests and spending habits. I think Om’s on the right track, but I’d take it a step further. I believe that the…

  • Business,  Marketing,  software

    Paying Real Money for Branded Virtual Goods

    I was having an interesting conversation the other day with a friend who’s creating a platform for game developers to add brands to a game. They’re building some really cool tech around the idea, not unlike AdWords/AdSense for virtual goods or in-game achievements, both for social and more traditional console games. I think it’s quite clever on their part, and it feels like a natural evolution of the gaming ecosystem as advertisement starts to creep into the gaming experience. Social gaming has already seen some partnerships with large brands, like the Farmer’s Insurance blimp in Zynga’s Farmville, or deals with charities whereby they reap the benefits of virtual goods sold…

  • Business,  Marketing

    Freemium vs. Paid Models – How to know which one makes sense

    Very good article about a formula that actually lets you determine whether a freemium or paid model is right for your business. With this in mind, Mullany’s equation for freemium businesses looks like this: Price Paid by Premium User – Cost of Proving the Service to the Premium User – [ (1/Ratio of Premium:Free Users) * (Cost of Free Service Per User + Cost of Marketing to get a Free User) ] = Profit Per Premium User Check out the full article over here.